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Magic Duels cheat codes

Magic Duels cheats

1250 Coins is the most used cheat for Magic Duels on iOS and Andorid devices. 1250 Coins for Magic Duels usually costs $9.99 if you are buying in app. We also have 5 other cheats for Magic Duels which you can find below on the list in hack tool.

Magic Duels Hack Tool

Hack Tool works for following in app purchases:

1. 1250 Coins $9.99
2. 7500 Coins $39.99
3. 3750 Coins $24.99
4. 500 Coins $4.99
5. 150 Coins $1.99

Hack Tool have 100% success rate on iPhone!

How to use hack tool for Magic Duels

To use hack tool for Magic Duels all you need to do is click on USE HACK TOOL button, after that the process is straightforward, follow the instructions and you will get Magic Duels resources.

Cheat codes for Magic Duels

1. 1250 Coins $9.99  -  Cheat code:  GYDHLYMGPL
2. 7500 Coins $39.99  -  Cheat code:  KV5LYVSN2L
3. 3750 Coins $24.99  -  Cheat code:  MXFDQEGWTK
4. 500 Coins $4.99  -  Cheat code:  OZ0UDXZGMN
5. 150 Coins $1.99  -  Cheat code:  9IC8AIOKGY

Hack tool for Magic Duels

Magic Duels

MORE CARDS. MORE STRATEGY. BIGGER STORY. Collect 1,300+ earnable cards, battle in 60+ singleplayer campaign missions, and emerge victorious in epic online duels.

Never played Magic: The Gathering? Learn how as you take on the role of an iconic Planeswalker. Veteran Magic player? Hone your skills and match wits with opponents online.

NEW CARDS: 158 NEW unique cards from Magic's Amonkhet set.

NEW STORY: A NEW storydriven Amonkhet Campaign.

NEW ITEMS: Customize your play experience with 6 new cards sleeves and 5 new personas.

MANY WAYS TO PLAY: Experience some of Magic's most iconic moments in Story Mode, head to Battle Mode to take on your friends, or grab a partner for a fourplayer TwoHeaded Giant battle.

BUILD POWERFUL DECKS: Build your deck of devastating spells from an evergrowing library of earnable cards.

PRACTICE OFFLINE: Hone your skills and try new decks and strategies against virtually endless AI opponents in Solo Mode.<
MORE CARDS. MORE STRATEGY. BIGGER STORY. Collect 1,300+ earnable cards, battle in 60+ singleplayer campaign missions, and emerge victorious in epic online duels.

Never played Magic: The Gathering? Learn how as you take on the role of an iconic Planeswalker. Veteran Magic player? Hone your skills and match wits with opponents online.

NEW CARDS: 158 NEW unique cards from Magic's Amonkhet set.

NEW STORY: A NEW storydriven Amonkhet Campaign.

NEW ITEMS: Customize your play experience with 6 new cards sleeves and 5 new personas.

MANY WAYS TO PLAY: Experience some of Magic's most iconic moments in Story Mode, head to Battle Mode to take on your friends, or grab a partner for a fourplayer TwoHeaded Giant battle.

BUILD POWERFUL DECKS: Build your deck of devastating spells from an evergrowing library of earnable cards.

PRACTICE OFFLINE: Hone your skills and try new decks and strategies against virtually endless AI opponents in Solo Mode.


For Magic Duels codes game support, please visit:
http://magic.wizards.com/en/content/magicduelssupport

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Latest update for Magic Duels codes

Release Notes (2 versions tracked - Last update 169 days ago)

  • • Fixed an issue where players would be able to play with an invalid number of a single card in their deck.
    • Fixed an issue against the AI where the "Finish" button would not be selectable after casting some spells.
    • Fixed a softlock that occurred when a player manually tapped certain lands for mana, then zoomed in and out on a card before making a selection of which color of mana to add.
    • Fixed an issue that sometimes prevented a player from leaving a match when an opponent conceded when a vehicle prompted a player to choose a vehicle's crew targets.
    • Fixed an issue where some lands would disappear from the card collection after being removed from a deck list.
    • Fixed an issue where Altered Ego would enter the battlefield with the incorrect number of +1/+1 counters if it targeted a creature with +1/+1 counters on it.
    • Fixed an issue where a player targeted by Combustible Gearhulk's ability would not have a visible decision timer.
    • Fixed an issue where it appeared that Ormendahl, Profane Prince was tapped after transforming from Westvale Abbey.
    • Fixed an issue where Nissa's Judgment dealt damage before the +1/+1 counters were placed on creatures.
    • Fixed an issue where a token copy of Greenwarden of Murasa could be exiled to return a card a card to a player's hand.
    • Fixed an issue where spells redirected from Silverfur Partisan to another Wolf/Werewolf failed to cause the Partisan's ability to trigger again.
    • Fixed an issue where some cards that have flying or grant flying didn't appear in the "Flying" filter of the deck builder.
    • Fixed an issue when editing an invalid deck that would bring the player to the wrong deckbuilding screen.
    • Fixed an issue in the single-player campaign where Tezzeret would sometimes sacrifice his Planar Bridge to destroy Gideon Jura. That's excessive, even for him.
    • Fixed an issue on iOS where some players would crash upon entering a Versus match or a match with some kinds of decks.
  • • Fixed an issue where players would be able to play with an invalid number of a single card in their deck.
    • Fixed an issue against the AI where the "Finish" button would not be selectable after casting some spells.
    • Fixed a softlock that occurred when a player manually tapped certain lands for mana, then zoomed in and out on a card before making a selection of which color of mana to add.
    • Fixed an issue that sometimes prevented a player from leaving a match when an opponent conceded when a vehicle prompted a player to choose a vehicle's crew targets.
    • Fixed an issue where some lands would disappear from the card collection after being removed from a deck list.
    • Fixed an issue where Altered Ego would enter the battlefield with the incorrect number of +1/+1 counters if it targeted a creature with +1/+1 counters on it.
    • Fixed an issue where a player targeted by Combustible Gearhulk's ability would not have a visible decision timer.
    • Fixed an issue where it appeared that Ormendahl, Profane Prince was tapped after transforming from Westvale Abbey.
    • Fixed an issue where Nissa's Judgment dealt damage before the +1/+1 counters were placed on creatures.
    • Fixed an issue where a token copy of Greenwarden of Murasa could be exiled to return a card a card to a player's hand.
    • Fixed an issue where spells redirected from Silverfur Partisan to another Wolf/Werewolf failed to cause the Partisan's ability to trigger again.
    • Fixed an issue where some cards that have flying or grant flying didn't appear in the "Flying" filter of the deck builder.
    • Fixed an issue when editing an invalid deck that would bring the player to the wrong deckbuilding screen.
    • Fixed an issue in the single-player campaign where Tezzeret would sometimes sacrifice his Planar Bridge to destroy Gideon Jura. That's excessive, even for him.
    • Fixed an issue on iOS where some players would crash upon entering a Versus match or a match with some kinds of decks.